Phonon Granular Synthesizer
Real-time granular synthesis engine and spatial audio workstation for sonic exploration.
Iām Nicholas Mariette. I create interactive music technology, audio software, and web applications built for creativity and human usability.
Real-time granular synthesis engine and spatial audio workstation for sonic exploration.
Interactive 3D sound positioning interface, binaural rendering, and acoustic measurement.
With a background spanning digital signal processing, spatial audio research, and modern web application development, my work focuses on building tools that empower musicians, creators, and researchers.
Whether designing low-latency audio algorithms or building web tools, I treat interfaces as instruments: tactile, responsive, and crafted for flow.
Interested in partnering, discussing audio engineering projects, or exploring new software tools?